The Crowd Assets Association file (.caa) contains the association between exported Entities and Rendering Types (ie. Entity of id 1 has Rendering Type 2). It is used by the renderer plugins to manage the appearance of Entities. Thus, when exporting a simulation, Rendering Types must be assigned to Entity Types.
Sometimes, understanding the content of the Crowd Assets Association file can be useful to debug a rendering. Its syntax is straightforward:
<rngSeed value="0"/> // seed to use to compute the assets distribution of the listed entities
<element> // for each exported entity...
<element index="0" value="5246"/> // associate its Entity Id (5246)...
<element index="1" value="8"/> // with a RenderingType Id (8)
// other <element>...</element> tags...
The Crowd Assets Association File follows the following name template:
It is exported in the same directory that the Simulation Cache files of the same name.