Tutorials (videos)

Here is a list of video tutorials for Golaem. They mainly highlight the workflow or precise points of the usage of Golaem.

Note that there are also lots of step by step text tutorials for classic use cases such as Populating a Stadium, Populating City, Creating Formations, Rendering in your favorite software... in the GOLAEM CROWD, GOLAEM LAYOUT, and RENDERING sections

Workflow Overview

Quick Start
Everything you need to know to start playing with Golaem

Workflow Overview
1h overview of the workflow, from assets to rendering (!!!using the old render workflow!!!)

New Cache/Render workflow
Highlight the changes made in 5.2 to the cache/render workflow

Complete Stadium Workflow

Characters Conversion
How to convert your custom character for Golaem (if you are not using Character Pack)

Animation Conversion
How to convert your animations for Golaem (if you are not using Character Pack)

Simple Simulation
How to create a simple mexican wave simulation

Placing Characters
How to create reference behavior scene and placing characters around your shot scene

Layouting Characters
How to scale the simulation to the whole stadium by using the Golaem Layout Tool

Adding Some Flags
How to customize your character to add a flag and perform cloth simulation

Assets Conversion

Importing Mixamo Characters
How to import characters from Mixamo and convert them to Golaem format

Converting Animations (by Nixolas)
Nixolas shows how to tweak and import an animation into Golaem

Assets Variations
Use the new nodal Character Maker to create characters variations

Golaemizator Tool: converting characters
Use the Golaemizator tool to convert characters in a few clicks

Golaemizator Tool: converting animations
Use the Golaemizator tool to convert animations to simulation caches in a few clicks

Shot Creation

Trigger Editor
Create advanced conditions for starting/stopping behaviors

Archers Battle
Learn how to use Master/Slave behavior, Physics, Collision trigers...

Emitters & Kill Behaviors
Emit and kill characters during simulation

Traffic Simulation
Simulate cars in a city and create a crash with physics simulation

Scattering Tools
Scatter objects in your scenes

Layout Tool
Manipulate and customize simulated characters


Build a rendering scene from caches
How to create a new scene based on one (or more) simulation cache(s).

Golaem Referencing Workflow
Reference Golaem scenes, behaviors and entities

Drive Maya Objects
Attach or drive Maya objects with a Golaem simulation cache (for hair, clothes, dust...)

Blind Data
Attach your own data to control custom shading, muscles...

FX Integration within USD & Houdini
How to use USD layering features to integrate FX on Golaem characters

Katana Worfklow

Loading a Golaem Cache in Katana
How to load and visualize a Golaem cache in Katana

Shading Assignment and Rendering with Arnold
How to assign/override shader and render with Katana & Arnold

Shading Assignment and Rendering with Renderman
How to assign/override shader and render with Katana & Renderman

Houdini Worfklow

Importing a Golaem Cache in Houdini
How to import a Golaem Cache using the Golaem for Houdini plugin

Shading Assignment and Diversity setup in Houdini
How to assign shaders and setup diversity for Golaem characters in Houdini

Export Golaem Data To Houdini
Export Golaem data as point cloud in Houdini (no plugin)

Unreal Worfklow

Importing your Golaem character in Unreal
How to import a Golaem character asset into Unreal

Importing a Golaem cache in Unreal
How to import and replay your Golaem cache in Unreal

Shading variation setup in Unreal
How to setup shading variations for Golaem characters in Unreal


Using the butterfly character (by Nixolas)
Nixolas shows how to use his free ready-to-use butterfly character pack