Golaem to present at Paris Game/AI Conference 2011
Golaem will present Golaem Crowd, the Crowd Simulation software for Autodesk Maya at Paris Game/AI Conference 2011.
On friday, June 24th at 10am, Clodéric Mars, R&D software engineer, will talk about the tools that were developed in Golaem Crowd to make autonomous characters directable. The presentation will focus on the characters automous navigation and the new direction possibilities it allows.
For further information on this event, check http://gameaiconf.com