Golaem announces Golaem Crowd 1.2, supporting V-Ray rendering
Golaem announces Golaem Crowd 1.2, the latest update to its crowd simulation software for Autodesk Maya. Golaem Crowd 1.2 includes support for V-Ray rendering engine, support for Disney Partio particles format, and waypoint navigation.
V-Ray Rendering Engine
Golaem Crowd 1.2 now support Chaos Group V-Ray rendering engine by generating .vrscene files for the characters and providing a dedicated procedural plugin.
Take a look at our showcase video
In order to support industry standards and improve performances, Golaem Crowd is now using Disney Partio as its particle format.
Golaem Crowd characters can now navigate by using a route, defined as a list of waypoints points. You have the control back, while still getting the benefits of automatic path-finding and avoidance.
Golaem Crowd 1.2 bug fixes and improvements are detailed in the Release Notes.
To find out more about Golaem Crowd: