Golaem awarded with the Innovation Prize from the French Academy of Cinema Arts and Techniques (César Awards)
On January 8th, after a vote by 110 CEOs from the French Federation of Cinema, Audiovisual, and Multimédia Industries (FICAM), Stéphane Donikian (Golaem CEO) and Nicolas Chaverou (Product Manager), received the César & Techniques Innovation Prize on behalf of Golaem for its Character Layout Tools.
This prize distinguishes a company providing a product or a service enabling the development of creation and the quality of the diffusion of French cinematographic works while demonstrating a strong technical evolution.
Golaem develops two products helping artists to populate TV shows, films and games in minutes.
Golaem Crowd enables to animate thousands of characters with advanced behaviors, including physics, fur and cloth simulation, in real-time inside the Maya viewport.
Golaem Layout, available on several platforms (Maya, Houdini, Unreal, …) enables artists to easily layout a scene by moving characters like any other 3D object, and using procedural tools to automatically adapt their feet to the ground or add variety in the appearance and animation while being able to manually animate with a simple IK rig.
Golaem Layout has been unanimously acclaimed as a huge time and money saver by all its customers.
Golaem tools are used on all kinds of projects from the smallest one to the more daunting ones. Recent projects completed using Golaem include Ford vs Ferrari, The Addams Family, Wonder Park, Game Of Thrones, Fantastic Beasts: The Crimes of Grindelwald, Love Death + Robots, League of Legends cinematics...
Learn more: