Meet Golaem at Siggraph Vancouver, August 10-14.
Golaem Crowd 3 has been extensively used by major studios for upcoming feature films (hint) and these cooperations resulted in many cool features and user experience improvements. We also come with a bunch of unannounced features showcased in an impressive demo made using a Maya / Golaem Crowd / Yeti / Arnold pipeline.
If you want to learn crowd simulation in-depth, we will also be given a lecture on the topic together with academic pundits Ming Lin and Julien Pettré, as well as Unity Software Developer Mikko Mononnen.
Under The HoodNew Generation of Microscopic Crowd-Simulation Algorithms
Sunday, 10th 10:45am - 12:15pm |
Workflow OverviewArtist-Friendly Crowd-Simulation with Golaem Crowd
Tuesday, 12th 12:00 - 12:20pm |
Hands-On Demos
Meet with our Team
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