News

Golaem Crowd 3, unleash your imagination

Golaem Crowd is used by an increasing number of studios (including industry leaders like Double Negative or Framestore) to easily give life to commercials, movies, TV shows and games. It recently helped Stargate Digital to create a massive horde of “walkers” for the acclaimed The Walking Dead TV Show. This new update enables artists to simulate any type of character: human, horses, birds, or imaginary creatures…
 

 

Control any Type of Characters

The new Golaem Crowd Character Maker handles any type of characters: bipeds, quadrupeds and n-peds. It supports any custom skeleton description  and has been successfully tested with various industry standards ( Human IK, 3DSMax biped, Rocket Box, Daz3D, Pinocchio, Advanced Skeleton…).
 
The Golaem Crowd Character Maker can also automatically edit your motion capture data and make them cycle perfectly while preserving animation.
 
 

Do More with Less Work

Powered by a revamped animation engine, Golaem Crowd 3.0 helps to save time and work at each step of the production. Because most cumbersome tasks are automated, artists can now focus on what they do best: being creative.
 
Golaem Crowd procedurally generate new motions by mirroring motions, mixing them together or automatically retargeting them to various character size/morphology, hence dramatically reducing the amount of motions to be produced. 
 
Built-in behaviors automatically choose motions depending on character speed or orientation, adapts feet to the ground (matching closely the ground geometry), or make a character look at a given target or aim at something with a gun. 
 
Last but not least, Golaem Crowd now allows to enable or disable physics simulation at any time, at the character level, or even at limbs level in order to mix physics simulation with animation.
 
 

Control Birds and Fishes with the Flock Behaviors

Together with automatic 3D placement, Golaem Crowd provides new behaviors for controlling flock of birds or school of fishes with unmatched performances: interactive with 10 000 birds and geometry preview. The flock can wander in a given zone, seek targets or flee dangers. 
 
 

Validate Your Work Before Even Pressing the Render Button

To speed up shots creation and validation, Golaem Crowd proposes a new interactive previzualisation  of the crowd simulation, including geometry diversity, directly in Maya viewport. 
 
 
 
For more information about Golaem Crowd:

Nantes 2099 Making Of: flying ships and live actors integration

Today we'll talk about our last Siggraph Demo. You may already have seen part of it in the Golaem Crowd 2.5 video: it features the creation of flying ships, animated thanks to Maya fields, and live actors integration within a virtual crowd.

 

Our visitors on the Siggraph Booth particularly appreciated the fact that it was very easy to get the live actors avoided by the virtual extras.

 

Axel Domenger, the freelance artist who created this demo, did a nice breakdown of the shot, showing how Golaem Crowd was used to reach this result.


Golaem Crowd 2.5 is coming

Golaem announces Golaem Crowd 2.5 at Siggraph Anaheim, bringing Maya 2014 support, as well as tools to create crowds of trees, cars, ships...


Use Golaem Crowd for everything

Golaem Crowd 2.5 allows artists to place and animate more than skinned characters. Golaem Crowd can now instantiate any rigid shape object (trees, cars, ships...) with an interactive viewport preview and customizable visual and animation diversity.  Artists can now  populate the whole shot environment using the same powerful tools. 
 
 

Maya 2014 Support

Golaem Crowd now supports the new major version of Maya, for Windows and Linux 64bit. The free rendering plugins have also been updated to match last versions of the major renderers (Mental Ray, V-Ray, Arnold, Renderman and 3Delight)
 

Game Of Thrones, Warm Bodies, Asterix and lots of sport commercials

Golaem Crowd has been used by Pixomondo for Game Of Thrones, season 3 and by Look Effects, to create the Boneys from Warm Bodies. 
 
Last but not least, it has also been used by several shops together with the free, ready-to-use Golaem Crowd Character Pack to create stadium/audience commercials in no time.
 
For more information about Golaem Crowd:

 


One More Production populates the Stade Toulousain for Peugeot

One More Production is a full-service visual effects company based in the center of Paris. They populated the Stade Toulousain with tens of thousands of supporters for this Peugeot commercial.

The Golaem Crowd Character Pack made it possible to deliver several shots from mid-distance to full stadium view while keeping costs competitive

 


Golaem Crowd speeds up stadium & concert creation with free ready-to-use characters and motions

Golaem announces the release of the Golaem Crowd Character Pack, a set of free ready-to-use characters and motions enabling faster crowd shots creation. It is available free of charge for all Golaem Crowd customers.

According to Nicolas Chaverou, Golaem Crowd Product Manager: “We discovered that, on a given crowd production, our customers were spending 75% of their time creating specific characters & motions. The use of the character pack hence dramatically reduces audience shots creation time, down to a few days.”
 
The Golaem Crowd Characters Pack includes the following production proven assets: 
  • ready-to-use character with a hundred props (tshirt, shirt, jacket, sun glasses...) 
  • texture variations for each props
  • 14 motions (for stadium & concert spectators)

Millions of Combinations

Golaem Crowd allows to combine all these assets into millions of combinations thanks to its Asset Manager. Artists simply need to load the preconfigured asset library file and can start rendering their crowd shots at once.
 

 

100% Controllable

Power is nothing without control. While being ready-to-use, the Golaem Crowd Character Pack is 100% controllable. Golaem Crowd allows artists to decide precisely the props and shaders repartition by using simple sliders, or thanks to per particle attributes. They can even create simple rules like “no ski cap for guys in shorts”. 
 
Last but not least, Golaem Crowd allows to promote characters to other types, in order to replace a random character with a 100% manually defined one.
 

Customizable

The Golaem Crowd Character Pack allows artists to add their own props or shaders on top of included ones, or to modify existing ones. Even artists needing a special character will save time by starting from this complete template.
 

 
For more information about Golaem Crowd:

Or meet us at FMX (http://www.fmx.de)

  • On our Booth: Marketplace 3.4, everyday
  • Virtual Humans Forum: Meidinger-Saal, Friday, April 26 17:00 - 18:00