Golaem Features
an intuitive and powerful toolset
Golaem allows you to find the right creative approach whatever your shot.
Its rich toolset lets you choose to work in the way best fitting your skills, delays and quality requirements.
Already integrated in your favorite tools and providing a comprehensive MEL/Python API, Golaem is easy to integrate in your pipeline.
geometry & Shading variation
- Automatic props distribution
- Custom distribution rules
- Per-particule based distribution
- Switch / HSL multiply shaders


Procedural Animation
- Motion retargetting
- Ground adaptation
- Parametric locomotion
- Customizable transitions
- Synchronized motions
- Channel controlled animation
- Look at / IK behaviors
Render Previz & Visual Feedback
- Efficient skinned mesh viewport previz
- Character attributes display
- Selected character inspection panel


Simulation Layout Tool
- Timeline scrubbing
- Character manipulators
- Character duplication
- Character assets live edit
- Character animation offset
- Import character full animation for retake
Behavior editor
- Visual programming
- Built-in behaviors (animation, navigation, physics, flocking...)
- Built-in operators (sequence, parrallel, random...)
- Custom behaviors library


Placement Tools
- Parametric placement (distance, noise,...)
- Component mode (vertices, faces...)
- Paint/texture placement (with color based density)
- Obstacle awareness
- 3D placement


Physics Simulation
- Nvidia PhysX integration
- Explosions / falls / attraction forces
- Servo force (mix animation with physics)
- Environment interaction
- Walk / Pile on other characters
- Detachable props


Ground Adaptation
- Automatic ground adaptation (feet position/orientation)
- Customizable root orientation (based on terrain, fixed, ppAttributes...)
- UV pin mode for simulating unusual terrains adaptation mode

Procedural Rendering
- Automatic Instancing
- Extensive renderers support
- Unlimited free render nodes
- Camera frustum filter optimization
- Custom renderer API


FX Integration
- GPU Cloth Simulation
- NCloth integration
- Locators / Colliders generation
- Mesh drive
API
- MEL / Python API for all commands, tools, nodes
- Script and SetAttribute Behaviors
- Swiss knife tool for batch actions on nodes
- Cache format read/write C/C++ API
