Submitted by admin on Tue, 07/04/2023 - 11:42
Michael Ercolano, 3D Generalist at BlueBolt comes back to BlueBolt's work on The Last Kingdom, the historical TV Show based on Bernard Cornwell’s novels The Saxon Stories. BlueBolt has been working on The Last Kingdom since 2015 and the scale and realism of the crowds had increased every season, until the latest feature special "Seven Kings Must Die".
Submitted by admin on Wed, 06/21/2023 - 10:14
Louis Maero, Crowd Simulation Lead at MPC Paris explains in details the challenges of creating 240 epic battle shots for The Astérix & Obélix: l'Empire du Milieu movie.
Submitted by admin on Fri, 02/04/2022 - 17:45
Fireheart is L'Atelier Animation's second animated feature film about the story of a young woman New York firefighter. L'Atelier Animation populated Broadway with cars and pedestrians. Akie Prapas, Layout Supervisor, tell us about their workflow.
Submitted by admin on Tue, 01/18/2022 - 14:42
Philippe Fournier, Fullscreen’s CEO, and Jean Burtschell, Crowd Artist take us behind the curtains of the war machines and armies attacking King Arthur’s castle in Kaamelott - Premier Volet.
Submitted by admin on Wed, 10/28/2020 - 15:23
Our long time user LAVAlabs comes back with a new production "Oktoberfest: Beer and Blood" for which they recreated Munich and the "Wiesn" at the turn of the 20th century and populated it with Golaem.
Submitted by admin on Wed, 07/08/2020 - 10:52
We were stunned when we saw the quality of the Assassin’s Creed Valhalla CGI Announcement Trailer, and delighted to hear that it was actually created by one of our customers: DIGIC Pictures. Read their take on the process.
Submitted by admin on Thu, 05/28/2020 - 16:04
Check out how FuseFX populate dozens of TV shows with Golaem extras. Crowd TD Adam Broad shares some insights and breakdowns with us.
Submitted by admin on Wed, 03/11/2020 - 18:46
Discover how French VFX and Animation studio Circus used Golaem to populate cities with pedestrians and car traffic for entire seasons of Lego City Adventures Series.
Submitted by admin on Thu, 12/19/2019 - 17:43
Jeremy Ringard, from ON Animation tell us about how ON Animation used Golaem to create a Playmobil battle and fill a coliseum with 40 000 characters in Playmobil: The Movie.
Submitted by admin on Fri, 11/22/2019 - 10:50
Method Studios delivered hundreds of lively grandstands crowd shots for Ford vs Ferrari. Tim Riley, Head of Crowds in Vancouver, tell us about their workflow and how they pushed characters quality.
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