Import Crowd Shaders
The Import Crowd Shaders Tool allows to load shaders from a Maya scene. The shaders are loaded without any namespaces.
The Import Crowd Shaders Tool is executed every time a new Character File is loaded in a Entity Type node but it is also possible to call it implicitely:
- Golaem Shelf:
- Crowd Render Menu: Import Crowd Shaders
- MEL command: glmCheckAndImportShaders;
If shaders listed in the Character Maker are missing in the scene, the following dialog will pop-up:
If no shaders listed in the Character Maker are missing in the scene, the following dialog will pop-up:
Aswering "Yes" will display a file dialog to load a Maya scene containing the required shaders. It is also possible to use the Check Render Settings Tool to see which shaders are missing in the scene.