Selection not working for all display modes in Maya 2016.5 & Maya 2017
On Linux, Maya 2017 Update 1 or later need to be installed to be able to load Golaem
Between Maya 2017 initial release and the following updates, and only in the the Linux version, Autodesk changed the Maya API.
Because most studios prefer to update to benefit from bug fixes, we decided to compile Golaem only with the latest API.
Therefore, on Linux, loading Golaem from Maya 2017 with no updates installed will result in the following error.
// Error: line 1: Unable to dynamically load : /home/golaem/Golaem/Golaem-5.3.4-Maya2017/plug-ins/glmCrowd.so/home/golaem/Golaem/Golaem-5.3.4-Maya2017/plug-ins/glmCrowd.so: undefined symbol: _ZN21MMeshIsectAccelParamsC1Ev //// Error: line 1: /home/golaem/Golaem/Golaem-5.3.4-Maya2017/plug-ins/glmCrowd.so: undefined symbol: _ZN21MMeshIsectAccelParamsC1Ev (glmCrowd) //
The solution to this problem is to install Maya 2017 updates. Although the latest update is recommended, installing Update 1 is enough to fix the problem.
Rearranging Behaviors in the Outliner
Physics Simulation is not 100% Reproductible
Ramp Control in SetBone Behavior does not save Control Points at (0;0)
The CharacterMaker Geometry Tab does not react when clicked
It may happens that when clicking on the Geometry Tab to switch the CharacterMaker to geometry mode, it does not react, as if it were grayed out.
It is caused by a bug in the UI library Golaem is relying on. Usually clicking at the very top of the Geometry Tab is enough to make it works. In other cases you may need to change the Character Maker mode (Character / Motion / Motion Mapping) and get back to Character Mode to make it works.
Because this is not 100% reproducible and apparently happens very randomly, we could not fix this bug yet (or asked the UI library to fix it). If you know how to reproduce it reliably, do not hesitate to drop us an email!