Face To

 
Result of a FaceTo layout node

The FaceTo node allows to rotate the affected Entities to look at a given target.

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FaceTo node in the Layout Graph Edition panel

Node parameters

Parameters are accessible by double-clicking on the node in the Layout Graph Edition panel:


FaceTo node parameters

Name Name of the node
Active Whether the node is active or not
TargetPosition

Position of the target to face to

This parameter is keyframable, check the page explaining how to handle the keyframes in Maya

Relative To Barycenter Whether the target is relative to the barycenter of the group of entities that apply this node, or an absolute position
Offset Offset to add on the orientation that face to the target (in degrees)
Offset Noise Amount of noise around the offset value (each entity will randomly pick a value between offset - 0.5*offsetNoise  and offset + 0.5*offsetNoise  )
Reference Frame Index

Reference frame at which the entities will face the target. Other frames will simply use the same orientation offset to avoid any foot sliding on the animation

Performance might be affected depending on this value. Check the Layout Editor Performances page for more information.

Random Seed Random seed to use to pick an offset value per entity. Changing this parameter will change the distribution of offsets on the entities.