ChOp Input

The Channel Operator Input allows to input any kind of value into the graph of Channel Operators (ChOps).

 
A Channel Operator Input seen in the Channel Operator Editor (left) and in the Maya Node Editor (right)

Creation

Configuration

A Channel Operator Input defines the following specific attributes (accessible trough the Maya Attribute Editor). For common attributes see Channel Operator Common Attributes.

Expression Attributes

Expression

The Operand part of an Expression which returns the value. It can be any of the following :

  • a constant value (float or vector3)
  • a pp attribute value
  • a MEL epxression returning a float value
  • a channel input
  • a ramp value
  • a Golaem Attribute

It is advised to use the combo-box to explicitly state the type of the Operand, otherwise Golaem will try to automatically determine it (but may fail sometimes).

Please check out the Expression help page for a more detailed help (beware that expression operators won't work here, only operands).

Ramp Attributes

Ramp

Crowd Ramps which can be used to feed Expressions.

Use the "Add New Ramp" button and the trash icon to add or remove ramps.
Use the ">" button to select the related Crowd Ramp node and access to its attributes..