Character Pack Overview
The Character Pack contains ready-to-use Characters and motions. The content of the casual character is described here.
Download
The Character Pack can be downloaded at http://packages.golaem.com#characterPack
Installation
Check the Character Pack Installation Guide
Content
Examples of production having used the Character Pack
Preview of the Sample Crowd Man and Crowd Woman
Preview of the Fortress Soldier
Preview of the Horse & Rider and Roman Soldier
Preview of the Car character
Preview of the Arachnid and Bee characters
Preview of the Soot Sprite characters
Preview of the Toon character
Scenes
The Samples Pack contains several ready-to-render scenes:
DEMO_stadium.ma
a stadium scene with a mexican wave
DEMO_cityLocomotion.ma
a city scene with characters avoiding
DEMO_cityTraffic.ma
a scene with traffic simulation
DEMO_chargingArmy.ma
a scene using CHOPS for horses + soldiers
DEMO_catapulAttack.ma
a scene with characters emission & physics
DEMO_targetArchery.ma
a scene with archers firing arrows
DEMO_closeCombatChoreography.ma
a synced close combat scene
DEMO_cavalryGallop.ma
a scene using the soldier and horse asset
DEMO_physicsExplosion.ma
a scene demonstrating physics behaviors
DEMO_flyingSaucerDrag.ma
a scene with a physics attraction example
DEMO_crawlingInsects.ma
showing how to simulate characters on walls
DEMO_beeFlocking.ma
a scene which demonstrate flocking behaviors
DEMO_virusSpread.ma
a scene which demonstrate Channel Operators
FEAT_additiveAnimation.ma
a scene which explains animation layers
FEAT_skeletonOverrides.ma
showing how to create morphological diversity
FEAT_skinnedFur.ma
showing how to handle and artistically control fur
Using the Character Pack Character
The way to build a scene using the Golaem Crowd Character Pack is described in the Quickstart
CUSTOMIZING THE CHARACTER PACK
The Character Pack can be customized to match your production needs, see here.
Using the Sample Scenes
Sample scenes are located in the scenes/ directory of the Samples Pack installation directory.
See Using the Sample Scenes to know how to configure the sample scenes for your own renderer.