ChOp Ramp
The Channel Operator Accu allows to remap the previous Channel Operators (ChOps) value within a Ramp.
A Channel Operator Ramp seen in the Channel Operator Editor (left) and in the Maya Node Editor (right)
Creation
- From the Golaem Channel Operator Editor Tab key:
- From another Channel Operator:
- MEL command: addCrowdChOpRamp;
Configuration
A Channel Operator Ramp defines the following specific attributes. For common attributes see Channel Operator Common Attributes.
Channel Operator Attributes
Ramp | Ramp curve used to remap the value of the previous Channel Operator. The scale of the two axis are defined by the range below |
Input Min/Max | Input range of the ramp. If a second and a third Channel Operator nodes are connected to this node as an input, these attributes gets overwritten by its output value. |
Output Min/Max | Output range of the ramp. If a fourth and a fifth Channel Operator nodes are connected to this node as an input, these attributes gets overwritten by its output value. |