Proxy Crowd Shaders
As of August 5th, 2025, Golaem will no longer provide direct support.
All support for Autodesk Golaem will now be handled exclusively through Autodesk support channels and this website will be deactivated.
Please bookmark the Autodesk Golaem Support section for any future support needs related to Autodesk Golaem packages.
The Proxy Crowd Shaders Tool allows to assign the Crowd Shaders of the current scene stored in the glmShaders group to a sphere proxy geometry.
Creation
- Golaem Shelf Contextual Menu:
/ right click / Proxy Crowd Shaders
- Crowd Render Menu: Proxy Crowd Shaders
- MEL command: glmProxyShadersCmd;