To be able to create Apex files, you will need to install the Nvidia Physx DCC plugin. The plugin for various Maya versions can be found here and is now maintained by Golaem. Please get in touch with our support if your Maya version is not listed here. Notice that within Linux, you may have various errors when the plugin is loaded / unloaded in Maya: this is expected and does not have any impact on the cloth configuration.
Notice: in order to install the Physx plugin, you need to set one environment variable for Windows (MAYA_MODULE_PATH) and two for Linux (MAYA_MODULE_PATH and LD_LIBRARY_PATH) as below:
- MAYA_MODULE_PATH=[PhysxPluginDir]
- LD_LIBRARY_PATH=[PhysxPluginDir]/ContentCore:[PhysxPluginDir]/
ContentCore/PhysX_3.X:${LD_ LIBRARY_PATH}