Simulation Cache
The Simulation Cache tab allows to bake out Simulation Cache Files edited with the Simulation Layout Tool and linked in a Crowd Render Proxy node as Simulation Cache files (bakes some Layout operations).
Simulation Cache Tab
Enable | Enable / disable the Simulation Cache bake. All Crowd Entities stored in the Simulation Cache in the selected Crowd Render Proxies will be baked to Simulation Cache files. |
Cache Name | Baked Simulation Cache file name. |
Layout Name | Baked Layout File name. As some layer operations can not be baked in a Simulation Cache (such as Set Mesh Assets or Kill), a new Layout File will be created when a Simulation Cache will be baked |
Output Directory | Directory to which to write the Simulation files |