Creating a Lighting / Rendering Scene
To handle your scene to another department or just to make the scene lighter, it can be useful to have a scene with only Cache Replay and Cache Rendering nodes. This can be done by copying attributes from the Simulation Scene to a new Lighting / Rendering Scene.
Notice that the Simulation Cache Replay nodes require either a Full or a Lite license to be able to display the Entities. Else you'll still be able to render your caches but not display them in the viewport. More information here about when do you need a license.
Once created, this Lighting / Rendering scene can be referenced in other scenes if required.