Anchor
An Anchor Operator (beOpAnchor) is used to organize the Behavior Graph design. This node will not be taken into account at the simulation time.
![](https://golaem.com/sites/default/files/AN_screen.png)
An Anchor Operator in the Behavior Editor
Creation
-
Behavior Editor / Behavior Library:
- MEL command: glmCrowdBeOpAnchorCmd;
Several Anchor Operators in the Behavior Editor
Configuration
This node does not contains exposed attributes.