Scale
Result of a Scale layout node
The Scale node allows to scale the affected Entities.
Add node
- In Maya Vertex Mode (F9), select one or more Entities in the Simulation Cache Proxy, enable Maya Scale Tool (R) ) in "Object" Scale Axis mode and use the gizmo to scale Entities. This will create both the Entity Selector and the Scale node in the Layout Graph Edition panel
- Drag the Scale node icon from the Nodes Library panel and drop it in the Layout Graph Edition panel
- Hit the Tab key in the Layout Graph Edition panel and select the Scale option in the dropdown menu that appears
Scale node in the Layout Graph Edition panel
Node parameters
Parameters are accessible by double-clicking on the node in the Layout Graph Edition panel:
Scale node parameters
Name | Name of the node |
Active | Whether the node is active or not |
Scale | Scale to apply on entities |
Scale Noise | Amount of noise around the scale value (each entity will randomly pick a value between scale - 0.5*scaleNoise and scale + 0.5*scaleNoise ) |
Scale Trajectory | On to scale the whole trajectory, Off to scale only the entity (skeleton and geometry) |
Pivot |
Pivot to use to scale the trajectory This parameter is keyframable, check the page explaining how to handle the keyframes in Maya |
Random Seed | Random seed to use to pick a noise value per entity. Changing this parameter will change the distribution of noise on the entities |