Mirror Geometry

 
Result of a Mirror Geometry layout node

The Mirror Geometry node allows to mirror the geometry of affected Entities.

The Mirror Geometry node is applied on the geometry only, and its results won't be visible on nodes such as Posture and Rig.

Add node


Mirror Geometry node in the Layout Graph Edition panel

Node parameters

Parameters are accessible by double-clicking on the node in the Layout Graph Edition panel:


Mirror Geometry node parameters

Name Name of the node
Active Whether the node is active or not
Mirror On Entity Pos If true, the center of the mirror operation for each entity will be it's own position. Otherwise, all entities will use the same mirror center position
Mirror On Entity Ori If true, the center of the mirror operation for each entity will be it's own orientation. Otherwise, all entities will use the same mirror center orientation
Use Reference Frame Index

If set to true, a reference frame will be used to get all entity's position/orientation. If not, the mirror's center will be done on the entity's position/orientation of each frame (which means that the mirror's center may vary over time when an entity moves)

Performance might be affected depending on this value. Check the Layout Editor Performances page for more information.

Reference Frame Index

The reference frame index to use to get the entity's position/orientation to use as mirror center

Performance might be affected depending on this value. Check the Layout Editor Performances page for more information.

Mirror Offset Pos Position offset to add to the mirror's center. If not using the Mirror On Entity Pos option, this is the unique mirror center position.
Mirror Offset Ori Orientation offset to add to the mirror's center. If not using the Mirror On Entity Ori option, this is the unique mirror center orientation.