Entity Type Attribute

An Entity Type Attribute defines a Golaem Attribute or a Maya per particle attribute attached to an Entity Type, as well as random bounds for setting its values to each Entity of this Entity Type. The value of an Entity Type attribute can be modified in various ways (Attribute Behavior, ppExpression...), see Golaem Attributes Handling and ppAttributes Handling for more information.

Creation

  • Golaem Menu: CrowdEntityTypeAttribute Node
  • MEL command : glmCrowdEntityTypeAttributeNodeCmd;
  • With the Behavior Editor: Right-click on the Entity Type. The attribute is automatically mapped.
  • In the Entity Type Attribute Editor, click on the Add New EntityTypeAttribute button in the Golaem Attributes section
  • If an Entity Type is selected when the Entity Type Attribute is created, both nodes will be automatically connected.

configuration


Attributes of an Entity Type Attribute node

Attribute Name Name of the attribute
Attribute Mode Can be a Golaem Attribute or a Maya Per-Particle Attribute
Attribute Type Type of the attribute, Float, Int or Vector
Random Min Random float or int value lower bound
Random Max Random float or int value upper bound
Random Min (Vector) Random Vector value lower bound
Random Max (Vector) Random Vector value upper bound