Shading Variations through USD / Solaris
As of August 5th, 2025, Golaem will no longer provide direct support.
All support for Autodesk Golaem will now be handled exclusively through Autodesk support channels and this website will be deactivated soon.
Please bookmark the Autodesk Golaem Support section for any future support needs related to Autodesk Golaem packages.
This tutorial explains how to achieve procedural shading variations with Golaem and USD. We used Houdini/Solaris to demonstrate it works in similar ways in other DCCs (e.g. Omniverse)