Rendering with Redshift

As of August 5th, 2025, Golaem will no longer provide direct support.

All support for Autodesk Golaem will now be handled exclusively through Autodesk support channels and this website will be deactivated soon.

Please bookmark the Autodesk Golaem Support section for any future support needs related to Autodesk Golaem packages.

In this tutorial, we present a method to render Golaem simulations with Redshift in 3ds Max. The big advantage of this method is that it uses procedural rendering (saving a lot of memory and enabling to customize shading and asset variation after simulation) in 3ds Max.