Simulation Exporter / Baker

The Golaem Simulation Exporter Tool allows to:
 

LAUNCH

Simulation Exporter GUI

Simulation Exporter Tab


 
Simulation Cache Parameters See here for more information.
Batch Export Exports a MEL file in the directory specified in the Simulation Cache Output Directory. The generated MEL file can be used in a Maya batch process to batch export the simulation. See here for more information.
Export Once the Simulation parameters are set, this button runs the simulation and exports it. At any time during the export, the process can be stopped by pressing the Esc key.

Simulation Baker Tab

Crowd Render Proxy Nodes List of all the available Crowd Render Proxy nodes. Only the Crowd Render Proxies selected in this list will be baked.
Entity Ids Ids of the Entities which will be baked. Use  to fetch the Ids of the entity selected in the Crowd Render Proxy nodes.
Start Frame Start frame from which the simulation will be baked
End Frame End frame to which the simulation will be baked
Sim. Cache See here for more information.
FBX See here for more information.
Alembic See here for more information (only available from Maya 2015).
Arnold See here for more information.
V-Ray See here for more information.
Mental Ray See here for more information.
RenderMan See here for more information.