Golaem 6.3.2 (2018/07/16)

New Features

  • Support of XGen groom on static meshes with Arnold
  • Support of XGen groom on static meshes with V-Ray
  • New Populate On Curve mode in the Population Tool
  • New Follow Curve mode in the GoTo Behavior

Improvements

  • Golaem up axis is now dynamic for Group Entities as well
  • Support of NavMesh switch in the SetTerrain Behavior
  • Added footprints display in The Motion Clip Preview Tool
  • The Motion Clip node and the Motion Clip Preview Tool display the same values as the Character Maker
  • MEL Expression now supports Golaem Attribute inner expression (##expression##)
  • New path following attributes in the GoTo Behavior
  • Improved performances of the Navigation Behavior

Bug Fixes

  • Fixed path planning in the GoTo Behavior
  • Fixed path following in large environments in the GoTo Behavior
  • Fixed stopping interpolation in the Physicalize Behavior
  • Fixed a crash when selecting cached Entities in Maya 2018 VP2.0
  • Fixed a crash when rendering killed / emitted Entities
  • Fixed a crash when perceiving killed entities in the Visual Feedback
  • Fixed ground display in the Visual Feedback
  • Fixed Perception not working correctly with the Kill and Emit Behaviors
  • Fixed Perception and Sensor Locators VP2 display

Refactoring

  • Channel distanceToGoToTarget reports a real distance to target
  • Automatic export of a Simulation Cache Library File when a simulation is exported
  • Motion Clip Edit Parameters are linked to the original parameters by default

Supported Rendering Engines

  • Mtoa 3.0, 2.X
  • V-Ray For Maya 3.6X
  • V-Ray For 3ds Max 3.60.XX
  • Renderman Studio 21.3 & 21.4
  • Mental Ray 3.13.X
  • Redshift 2.5.64-71
  • 3Delight Studio Pro 11.0.XX & 12.X
  • Guerilla Render 1.4.4
  • Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6

Also supported (but must be manually installed):

  • Mtoa 1.4.X
  • Redshift 2.0.91-93