Golaem 7.3 (2020/03/09)
New features
- Added support for Maya 2020
- Added support of Animation Layers in the Posture Layer of the Layout Tool
- Added support of Animation Layers in the Rig Layer of the Layout Tool
- Source code of the Golaem For USD Plugin is now published under LGPL v2.1
Improvements
- Improved curve following in the Steer Behavior
- Improved performances of the Layout Tool when using Time Layers
- Improved cache performances of the Layout Tool
- Performance critical attributes are now tagged in the Layout Tool
- Performance details are logged when a Layout Tool computation is longer than expected
- Added noise step attribute in the Frame Offset Layer of the Layout Tool
- Added noise step attribute in the Frame Warp Layer of the Layout Tool
- Added support for USD for Katana 3.5
- Added API version check in the Golaem For Houdini plugin
- Added support of Maya emitters in the Populate On Selected option of the Population Tool
- Added seed manipulators in the scattering mode of the Population Tool
- Added Roll Offset Attribute in the Entity Type Node
- Improved scattering mode of the Population Tool
- Improved Decimate By Distance in the Population Tool
- Safety Distance is now based on Entity radius in the Traffic Behavior
- Orientation Bank and Attitude noises are now independant
Bug fixes
- Fixed dynamic Speed Ratio in the Motion Behavior
- Fixed Blind Data animation replay when in Unmapped Only mode
- Fixed Alembic Export when using the Layout Tool
- Fixed Visual Feedback of the SyncMotion Behavior
- Fixed a crash when rendering multiple cache proxies with Redshift
- Fixed group names when converting a Layout File made with Golaem v6
- Fixed baking of Layout Files when multiple Selector Nodes
Refactoring
- Refactored Goto Attribute Editor
- Refactored Steer Attribute Editor
- Golaem For Katana plugin is now packaged independantly
Supported DCCs
- Autodesk Maya 2017, 2018, 2019, 2020
- Autodesk 3ds Max 2017, 2018, 2019, 2020
- Foundry Katana 3.X
- Unreal Engine 4.22 (4.23, 4.24 on demand)
- SideFx Houdini 17.5, 18.0.348
Supported Rendering Engines
- Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
- V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
- Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
- Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.51
- USD - Standalone 0.19.11 / For Houdini 18 / For Katana 3.5
- Guerilla Render 2.1, 2.2
Also supported (but must be manually installed):
- Arnold - Mtoa 4.0 / KtoA 3.0
- V-Ray - For Maya 3.6X
- Renderman - For Maya 23.0 / For Katana 23.0
- Redshift - For Maya 2.6.14-48