Golaem 7.3.4 (2020/07/28)

Improvements

  • Added a Closest Entity mode in the MasterSlave Behavior
  • Added a "seconds" mode in the Current Frame Trigger
  • FaceTo Layer is now using a reference frame in the Layout Tool
  • Character File is now displayed in the Entity Inspector
  • Objects can now be assigned with PPAttributes in the AdaptPosition Behavior

Bug fixes

  • Fixed a crash when using the Population Tool emitter and the Goto Behavior
  • Fixed Cached Entities selection when using Maya split panel layout
  • Fixed the geoFilePaths flag in glmCharacterFileTool
  • Fixed terrain export when using multiple meshes
  • Fixed creation of Crowd Render Proxies when added to Maya Display Layer
  • Disabled USDSkel export usda (ascii) format for Maya 2020 linux because of a crash

API

  • USD libraries are now prefixed to avoid dependency collisions
  • Added a -updateSkeleton flag in the glmCharacterMaker command
  • Added a -clothFilePaths flag in the glmCharacterFileTool command
  • Added a -furFilePaths flag in the glmCharacterFileTool command
  • The fbxFilePaths flag is now deprecated in glmCharacterFileTool (replaced with geoFilePaths)

Supported DCCs

  • Autodesk Maya 2017, 2018, 2019, 2020
  • Autodesk 3ds Max 2017, 2018, 2019, 2020
  • Foundry Katana 3.X
  • Unreal Engine 4.25 (4.24 on demand)
  • SideFx Houdini 17.5, 18.0.348

Supported Rendering Engines

  • Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
  • V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
  • Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
  • Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55
  • USD - Standalone 0.19.11 / For Houdini 18 / For Katana 3.5
  • Guerilla Render 2.1, 2.2

Also supported (but must be manually installed):

  • Arnold - Mtoa 4.0.1, 4.0.2 / KtoA 3.0
  • V-Ray - For Maya 3.6X
  • Renderman - For Maya 23.0 / For Katana 23.0
  • Redshift - For Maya 2.6.14-48