Golaem Crowd Tutorials

Detailed Tutorials

This series of tutorials guide you through the steps needed to make a professional production with Golaem Crowd.
These tutorials are dubbed, so do not forget to turn on your speakers.

 

Assets Management & Rendering

Tutorial #1 : Managing Character Assets from Maya
How to handle a Maya character geometry and its props in the Golaem Crowd Asset Manager.
Tutorial #2 : Managing Character Assets from FBX
How to handle a FBX character geometry file and its props in the Golaem Crowd Asset Manager.
Tutorial #3 : Managing Character Rendering Types
How to determine the appearance of characters and manage crowd diversity.

 

 

NavMesh & Population Tool

Tutorial #4 : The NavMesh Creator Tool
How to create a NavMesh and refine it thanks to the NavMesh Creator Tool.
Tutorial #5 : The Population Tool
How to use the Golaem Crowd population tool in order to place your characters easily with automatic handling of terrain height and obstacles.
Tutorial #6 : Population Tool on editable meshes
How to use the Golaem Crowd population tool in order to place your characters using an arbitrary editable polygon shape.

 

Quickstart

The Quickstart tutorials explain how to simply create a crowd in maya using Golaem Crowd.

 

Tutorial #1: Creating A Basic Scene
How to create a simple scene using Golaem Crowd: loading Golaem Crowd, creating a navmesh, placing particles and creating behaviors.
Tutorial #2: Using Maya Field
How to use Maya Field to make Golaem Crowd Characters move.
Tutorial #3: Simple Usage Of Avoidance Field
How to set up a scene using Golaem Crowd avoidance field and easily make characters navigate inside.
Tutorial #4: Converting Maya Skeleton And Motion For Golaem Crowd
How to convert your Maya assets for Golaem Crowd.
Tutorial #5: Using Locomotion
How to use locomotion in order to adapt characters motion to their speed.

 

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