Golaem Crowd Tutorials
Detailed Tutorials
This series of tutorials guide you through the steps needed to make a professional production with Golaem Crowd.
These tutorials are dubbed, so do not forget to turn on your speakers.
Assets Management & Rendering
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Tutorial #1 : Managing Character Assets from Maya How to handle a Maya character geometry and its props in the Golaem Crowd Asset Manager. |
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Tutorial #2 : Managing Character Assets from FBX How to handle a FBX character geometry file and its props in the Golaem Crowd Asset Manager. |
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Tutorial #3 : Managing Character Rendering Types How to determine the appearance of characters and manage crowd diversity. |
NavMesh & Population Tool
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Tutorial #4 : The NavMesh Creator Tool How to create a NavMesh and refine it thanks to the NavMesh Creator Tool. |
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Tutorial #5 : The Population Tool How to use the Golaem Crowd population tool in order to place your characters easily with automatic handling of terrain height and obstacles. |
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Tutorial #6 : Population Tool on editable meshes How to use the Golaem Crowd population tool in order to place your characters using an arbitrary editable polygon shape. |
Quickstart
The Quickstart tutorials explain how to simply create a crowd in maya using Golaem Crowd.
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Tutorial #1: Creating A Basic Scene How to create a simple scene using Golaem Crowd: loading Golaem Crowd, creating a navmesh, placing particles and creating behaviors. |
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Tutorial #2: Using Maya Field How to use Maya Field to make Golaem Crowd Characters move. |
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Tutorial #3: Simple Usage Of Avoidance Field How to set up a scene using Golaem Crowd avoidance field and easily make characters navigate inside. |
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Tutorial #4: Converting Maya Skeleton And Motion For Golaem Crowd How to convert your Maya assets for Golaem Crowd. |
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Tutorial #5: Using Locomotion How to use locomotion in order to adapt characters motion to their speed. |




















