Rendering With V-Ray for Maya

Note that before trying to render, EntityTypes need to be assigned a Rendering Type (see Quickstart / Assign Rendering Type for more details).

Also make sure that your source character shaders has been imported in your scene and that they are active (see Quickstart / Import Shaders for more details)

Handling Visual Diversity with Procedural Shaders

Golaem Crowd includes procedurals shading for each renderer. See the texture / material diversity and color variation tutorials


If your Entities are not correctly rendered you can check the Rendering FAQ or the Shading FAQ

V-Ray Specific Features

For more details about how Golaem interacts with V-Ray specific features (Render Elements, Displacement...), see the Reference Guide V-Ray section