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Improved plugin loading time when a firewall is set
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Improved performances when using the SnapTo Layer in the Simulation Layout Tool
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New Export Animation Alembic Mode in the Simulation Baker (can be opened as a Point Cache within Houdini)
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Connections are now selectable and can be deleted using the DEL Key in the the Channel Operator Editor
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Scale in and out with the Alt key is not supported in the Channel Operator Editor
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Visual Feedback values are now updated correctly when changing the selected Entity in the Channel Operator Editor
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Channel Operator Editor is now consistent when opened multiple times (one instance, nodes at the same positions)
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Channel Operator Editor is now refreshed correctly when opening or creating a new scene
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Conversion to World Angle now returns an angle between -180 and 180 in the Crowd Chop Converter Node
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New Channel this.previousDirection
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Added a transparency parameter in the Population Tool Locator
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Search field also searches within library item tags in the Simulation Cache Library
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Fixed Physics shapes edition not saved correctly in the Character Maker
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Fixed shading assignment in the VrayGolaem 3dsmax plugin
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Fixed SetBone Layer not working correctly when editing the same bone on a second entity in the Simulation Layout Tool
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Fixed Time Warp Layer not looping correctly with Geometry Behavior in the Simulation Layout Tool
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Fixed inactive Geometry Behavior causing Geometry File not found at rendering time
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Fixed Destination Terrain browser in the Simulation Cache Proxy node
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Fixed a crash when creating a new scene and using the Channel Operator Editor
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Fixed a crash when exiting Maya and using the Trajectory Layer in the Simulation Layout Tool
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Fixed a crash when using the PerchOn or MeshPin Behavior in multithread
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Fixed a crash when using the Kill Behavior and using callbacks
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Fixed a crash when using the Emit Behavior in VP2.0
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Fixed Perception not working properly with the External Entity Locator
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Fixed missing material and wrong UV when baking FBX Animation and using the Golaem Character Geometry File
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Fixed renaming the Simulation Cache Proxy which disabled Layout operations
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Fixed a bug when using the Paint Tool when computing tangents and bitangents
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Fixed the output directory refresh in the Golaemisator
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Fixed Channel this.direction return value