GOLAEM 6.2.2 (2017/12/22)
New Features
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New NavAndLoco Behavior which uses Motion Clips to drive the avoidance of Character (beta)
Improvements
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Support of displacement in the Redshift plugin
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Smart selection in the Layout Tool
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Relative percentage in the Geometry Tab of the Character Maker
Bug Fixes
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Fixed Vector Field Outer Flow not working with Viewport 2.0
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Fixed Vector Field Clear Surface button with Viewport 2.0
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Fixed Vector Field Resolution with Viewport 2.0
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Fixed display issues with cloths in Cache Replay mode
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Fixed Population Tool slot orientation with Legacy Viewport
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Fixed automatic creation of Golaem Attributes
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Fixed ignored Golaem Attributes
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Fixed altered Maya shadows when creating Golaem nodes
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Fixed ground adaptation when combined with an animation with fully extended legs
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Fixed physics parameters not converted when using a custom Golaem Unit
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Fixed a crash when using Golaem Attributes and the ChOp Behavior
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Fixed a crash when rendering multple Render Proxies with different Shader Attributes
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Fixed a crash when adding more Character Files than required in the Render Proxy
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Fixed a mirror issue when using 3D grounds
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Fixed a potential crash when rendering different entity types with Renderman or 3Delight
Refactoring
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Support of Mtoa 2.10 Shading system
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Warning message when a Simulation Cache is baked using a PLE License
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Changed position of "Fix Pos/Orient on Blending Frames" parameter in the Character Maker
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Renamed Golaem Attributes accesses in Expressions / ChOp Behavior from this.kb/crowdFieldKB.name to this.attribute/sharedAttribute.name
Supported Rendering Engines
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Mtoa 1.4.X
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V-Ray For Maya 3.6X, 3.5X & 3.40.XX
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V-Ray For 3ds Max 3.60.XX
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Renderman Studio 21.3 & 21.4
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Mental Ray 3.13.X
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Redshift 2.5.30
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3Delight Studio Pro 11.0.XX & 12.X
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Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6
Also supported (but must be manually installed)
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Mtoa 2.0 & 2.1
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Redshift 2.0.91-93