Golaem 6.3.2 (2018/07/16)
New Features
- Support of XGen groom on static meshes with Arnold
- Support of XGen groom on static meshes with V-Ray
- New Populate On Curve mode in the Population Tool
- New Follow Curve mode in the GoTo Behavior
Improvements
- Golaem up axis is now dynamic for Group Entities as well
- Support of NavMesh switch in the SetTerrain Behavior
- Added footprints display in The Motion Clip Preview Tool
-
The Motion Clip node and the Motion Clip Preview Tool display the same values as the Character Maker
-
MEL Expression now supports Golaem Attribute inner expression (##expression##)
-
New path following attributes in the GoTo Behavior
-
Improved performances of the Navigation Behavior
Bug Fixes
-
Fixed path planning in the GoTo Behavior
-
Fixed path following in large environments in the GoTo Behavior
-
Fixed stopping interpolation in the Physicalize Behavior
-
Fixed a crash when selecting cached Entities in Maya 2018 VP2.0
-
Fixed a crash when rendering killed / emitted Entities
-
Fixed a crash when perceiving killed entities in the Visual Feedback
-
Fixed ground display in the Visual Feedback
-
Fixed Perception not working correctly with the Kill and Emit Behaviors
-
Fixed Perception and Sensor Locators VP2 display
Refactoring
- Channel distanceToGoToTarget reports a real distance to target
- Automatic export of a Simulation Cache Library File when a simulation is exported
- Motion Clip Edit Parameters are linked to the original parameters by default
Supported Rendering Engines
- Mtoa 3.0, 2.X
- V-Ray For Maya 3.6X
- V-Ray For 3ds Max 3.60.XX
- Renderman Studio 21.3 & 21.4
- Mental Ray 3.13.X
- Redshift 2.5.64-71
- 3Delight Studio Pro 11.0.XX & 12.X
- Guerilla Render 1.4.4
- Katana 2.5 and 2.6 from KtoA 1.1.5.1, 2.0.4 and RfK 21.6
Also supported (but must be manually installed):
- Mtoa 1.4.X
- Redshift 2.0.91-93