Golaem 7.0.3 (2019/08/06)

Improvements

  • New mode to rotate Entities around their pivots in the Layout Tool
  • Added Selection Filter preset in the Layout Tool
  • New Blind Data Replay mode in the EntityType Node
  • Better ground adaptation when using an additive Squash n Stretch animation
  • Improved Simulation Cache recyling in the Layout Tool
  • Added scale, characterFileId and geoFileId in the Point Cache Alembic export

Bug fixes

  • Fixed Vector Field Layer raycast and refresh in the Layout Tool
  • Fixed unset of the Root Node in the Layout Tool
  • Fixed Simulation Cache refresh when setting root and using scale in the Layout Tool
  • Fixed duplicated Entities not always scaled and / or noised correctly in the Layout Tool
  • Fixed display when dragging a maya object plugged to Layout Tool keyframes
  • Fixed memory budget not restored when loading the scene in the Layout Tool
  • Fixed loop protection in the Layout Tool
  • Fixed crossing not letting cars pass if the road is shorter than the Entity in the Traffic Behavior
  • Fixed bone names in Point Cache Alembic export

Refactoring

  • Removed support of Renderman 21
  • Display Percent as number in addition to slider in the Layout Tool

Supported Rendering Engines

  • Mtoa 3.1, 3.2
  • V-Ray For Maya 4.0X
  • V-Ray For 3ds Max 4.10
  • Renderman For Maya 22.4, 22.5
  • Mental Ray 3.13.X
  • Redshift 2.6.14-20
  • 3Delight Studio Pro 11.0.XX and 12.X
  • Guerilla Render 1.4.4
  • Katana 2.5, 2.6 and 3.X from KtoA 2.X and RfK 22.4, 22.5
  • Unreal Engine 4.20

Also supported (but must be manually installed):

  • Mtoa 3.0, 2.X
  • V-Ray For Maya 3.6X
  • Redshift 2.5.64-71