Golaem 7.3 (2020/03/09)

New features

  • Added support for Maya 2020
  • Added support of Animation Layers in the Posture Layer of the Layout Tool
  • Added support of Animation Layers in the Rig Layer of the Layout Tool
  • Source code of the Golaem For USD Plugin is now published under LGPL v2.1

Improvements

  • Improved curve following in the Steer Behavior
  • Improved performances of the Layout Tool when using Time Layers
  • Improved cache performances of the Layout Tool
  • Performance critical attributes are now tagged in the Layout Tool
  • Performance details are logged when a Layout Tool computation is longer than expected
  • Added noise step attribute in the Frame Offset Layer of the Layout Tool
  • Added noise step attribute in the Frame Warp Layer of the Layout Tool
  • Added support for USD for Katana 3.5
  • Added API version check in the Golaem For Houdini plugin
  • Added support of Maya emitters in the Populate On Selected option of the Population Tool
  • Added seed manipulators in the scattering mode of the Population Tool
  • Added Roll Offset Attribute in the Entity Type Node
  • Improved scattering mode of the Population Tool
  • Improved Decimate By Distance in the Population Tool
  • Safety Distance is now based on Entity radius in the Traffic Behavior
  • Orientation Bank and Attitude noises are now independant

Bug fixes

  • Fixed dynamic Speed Ratio in the Motion Behavior
  • Fixed Blind Data animation replay when in Unmapped Only mode
  • Fixed Alembic Export when using the Layout Tool
  • Fixed Visual Feedback of the SyncMotion Behavior
  • Fixed a crash when rendering multiple cache proxies with Redshift
  • Fixed group names when converting a Layout File made with Golaem v6
  • Fixed baking of Layout Files when multiple Selector Nodes

Refactoring

  • Refactored Goto Attribute Editor
  • Refactored Steer Attribute Editor
  • Golaem For Katana plugin is now packaged independantly

Supported DCCs

  • Autodesk Maya 2017, 2018, 2019, 2020
  • Autodesk 3ds Max 2017, 2018, 2019, 2020
  • Foundry Katana 3.X
  • Unreal Engine 4.22 (4.23, 4.24 on demand)
  • SideFx Houdini 17.5, 18.0.348

Supported Rendering Engines

  • Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
  • V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
  • Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
  • Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.51
  • USD - Standalone 0.19.11 / For Houdini 18 / For Katana 3.5
  • Guerilla Render 2.1, 2.2

Also supported (but must be manually installed):

  • Arnold - Mtoa 4.0 / KtoA 3.0
  • V-Ray - For Maya 3.6X
  • Renderman - For Maya 23.0 / For Katana 23.0
  • Redshift - For Maya 2.6.14-48