Golaem 7.3.3 (2020/06/22)

Important Notice

From this release, Golaem rendering procedurals, shaders and extensions are installed in renderer named directories (eg. GolaemDir/procedurals/arnold/...)

Improvements

  • Added USDSkel bake export
  • Added a display scale factor in the Population Tool Locator

Bug fixes

  • Fixed Curve Follow mode with loops in the Goto Behavior
  • Fixed blendshapes computation with a negative parameter and inBetweens
  • Fixed Redshift specific attributes in the Golaem For Katana plugin
  • Fixed layout attributes for Redshift in the Golaem For Katana plugin
  • Fixed default render percent attribute in the Golaem For Katana plugin
  • Fixed a crash with some triggers on GroupEntityTypes
  • Fixed a crash when running the glmChannelTool command
  • Fixed script flag in the glmCharacterMaker command
  • Fixed search in string function performances in the interface
  • Fixed Visual Feedback display in Maya 2020

Refactoring

  • Added a shelf icon and menu entry for the Profiler Tool
  • Extensions, shaders and procedurals are now written in renderer named directories

API

  • Added new bindings in the Simulation Cache Python API (can now apply layout)

Supported DCCs

  • Autodesk Maya 2017, 2018, 2019, 2020
  • Autodesk 3ds Max 2017, 2018, 2019, 2020
  • Foundry Katana 3.X
  • Unreal Engine 4.25 (4.24 on demand)
  • SideFx Houdini 17.5, 18.0.348

Supported Rendering Engines

  • Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
  • V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
  • Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
  • Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55
  • USD - Standalone 0.19.11 / For Houdini 18 / For Katana 3.5
  • Guerilla Render 2.1, 2.2

Also supported (but must be manually installed):

  • Arnold - Mtoa 4.0.1, 4.0.2 / KtoA 3.0
  • V-Ray - For Maya 3.6X
  • Renderman - For Maya 23.0 / For Katana 23.0
  • Redshift - For Maya 2.6.14-48