Golaem 7.3.8 (2021/01/22)
New Features
- New SetAttribute Layer in the Layout Tool
Improvements
- Added a random seed attribute in the SetShaderAttribute Layer in the Layout Tool
- Added support of Golaem Attributes as input in Behaviors (when random or PPAttr)
- Added node name attribute in the Simulation Cache Library
- Added a Disable AutoUpdate in the Population Tool Locator
- Added Prevent Entity Selection locking attributes in the Simulation Cache Proxy node
- Improved multiple edition of Golaem Attribute in the Attribute Spreadsheet
- Improved PPAttribute / Golaem Attribute list helper in Expression Attributes
Bug fixes
- Fixed Custom Trigger Container save in the Behavior Editor
- Fixed noise ramp evaluation when having a high number of Entities
- Fixed a crash when baking a Simulation Cache with blendshapes as USDSkel
- Fixed a crash when saving a file using the glmCharacterMaker command
- Fixed Expression Attribute Editor in the ChopInput, Expression Trigger and other nodes
- Fixed init state status of CrowdField Golaem Attributes
- Fixed rendering of instanced geoemtry combined with LODs
Refactoring
- The Python Boost library is now installed within the Golaem USD plugin for Windows
- The same tab is now focused in the Character Maker if a Character File is opened multiple times
API
- Added glmSaveAsCustomBehavior MEL command to save custom behavior graphs
- Added glmSaveAsCustomTrigger MEL command to save custom trigger graphs
- Added user callbacks for all operations of the Simulation Cache Library
Supported DCCs
- Autodesk Maya 2017, 2018, 2019, 2020, 2021 (on demand)
- Autodesk 3ds Max 2017, 2018, 2019, 2020
- Foundry Katana 3.X, 4.X
- Unreal Engine 4.25 (4.24 on demand)
- SideFx Houdini 18.0.566, 18.5.351
Supported Rendering Engines
- Arnold - Mtoa 4.0.X, 4.1.X / KtoA 3.0
- V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
- Renderman - For Maya 23.0 / For Katana 23.0
- Redshift - For Maya 3.0.22-26
- USD - Standalone 0.19.11 and 0.20.02 / For Houdini 18 and 18.5 / For Katana 3.5
- 3Delight - For Katana 2.3.2 (through USD)
- Mental Ray - For Maya 3.14
- Guerilla Render 2.1, 2.2
Also supported (but must be manually installed):
- Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
- V-Ray - For Maya 5.0.22
- Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
- Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55