Golaem 8.1.1 (2022/02/23)

Improvements

  • Mass, Force and Speed attributes of the Flock Behavior are now dynamic when using Golaem Attributes
  • Added support for Preview Shader when using the Mesh Render Previz mode
  • Added nParticle target support for the Goto Behavior
  • Added nParticle target support for the TrafficGoto Behavior
  • Added nParticle target support for the Steer Behavior
  • New Flock Channels (hasASteerTarget, steerTargetPosition, distanceToSteerTarget...)

Bug fixes

  • Fixed python error when clearing a ChOp graph
  • Fixed shading assignment when shaders have '.' in names in the Mesh Render Previz mode
  • Fixed local path computation when saving a Character File using the glmCharacterMaker command
  • Fixed cloth cache rendering when using several Mesh Assets based on the same shape
  • Fixed enabledMeshes attribute UI of the FurMeshAsset node in the Character Maker
  • Fixed invalid input connections on the ChOpMultiplexer
  • Fixed a crash when using an invalid Golaem Attribute Expression in the ChOpInput node
  • Fixed a crash when removing behaviors from a container expanded view
  • Fixed a crash when using the Duplicate Layer Node in the Golaem For Unreal plugin
  • Fixed a crash when using the SnapTo Layer Node in the Golaem For Unreal plugin
  • Fixed blendshape import issues in the Golaem For Unreal plugin
  • Fixed refresh after changing the Layout File in the Golaem For Unreal plugin

Refactoring

  • glmCharacterMaker command does not prompt for a gfc file anymore when used in script mode

API

  • New glmExportFurCache command to create or merge gfc Fur files
  • New queryProperty flag in the glmCharacterMaker command
  • New setProperty flag in the glmCharacterMaker command
  • Added GLM_CRASH_REPORT_DIR environment variable for dump report

Supported DCCs

  • Autodesk Maya 2018, 2019, 2020, 2022
  • Autodesk 3ds Max 2018, 2019, 2020
  • Foundry Katana 3.X, 4.X
  • Unreal Engine 4.26, 4.27, 5.0
  • SideFx Houdini 18.0.566, 18.5.672

Supported Rendering Engines

  • Arnold - Mtoa 4.2.X / KtoA 3.2.X
  • V-Ray - For Maya 5.0.22, 5.1 / For 3ds Max 5.1
  • Renderman - For Maya 24.X / For Katana 24.X
  • Redshift - For Maya 3.0.46-57 / For Katana 3.0.46-57 / For 3ds Max 3.0.46-57
  • USD - Standalone 0.19.11 and 0.20.02 / For Houdini 18 and 18.5 / For Katana 3.5
  • 3Delight - For Katana 2.3.2 (through USD)
  • Mental Ray - For Maya 3.14
  • Guerilla Render 2.1, 2.2

Also supported (but must be manually installed):

  • Arnold - Mtoa 5.0.X / KtoA 4.0
  • V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
  • Renderman - For Maya 23.X / For Katana 23.X
  • Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55