Golaem 8.2.4 (2023/06/28)
New Features
- New foot locking mode in the AdaptGround Behavior
- New Skeleton display mode configurable in the Character File
Improvements
- Improved performances of the Mesh Render Previz display mode
- New starting velocities attributes in the Locomotion Behavior
Bug fixes
- Fixed Blind Data animation replay when using Entities with Skeleton Overrides
- Fixed physics computation when using Blind Data combined with World Servo Physics Mode
- Fixed data casting when using a Remap ChOp after a Multiplexer ChOp
- Fixed Sensor Input ChOp computation when using the Crowd Unit
- Fixed Sensor Input ChOp Visual Feedback display when using the Crowd Unit
- Fixed Sensor Input ChOp Visual Feedback display when using angular and distance modes
- Fixed a crash when angular and distance modes in the Sensor Input ChOp
- Fixed a crash when baking rigid meshes in FBX
- Fixed Matte when rendering with MtoA
- Fixed dirmap in the Golaem For Unreal plugin
Refactoring
- Added back support for Unreal Engine 4.27
- Added support for Mtoa 5.3 / Ktoa 4.2 / Arnold 7.2
- Added support for Redshift 3.5.14-16 / For Katana 3.5.14-16
- Removed support for Mtoa 4.2 / Ktoa 3.2 / Arnold 6.2
- Removed support for Redshift for Maya 3.5.01-04 / For Katana 3.5.01-04
- Shader Attributes are now declared in the primVars namespace when exported as USD Procedural
- Refactored the AdaptGround Behavior Attribute Editor
API
- New glmCrowdSettings command
- New -ignoreHiddenMeshes flag in the glmExportTerrain command
- Added GLMCROWD_CUSTOMBEHAVIOR_DIR environment variable for custom behavior directory
- Added GLMCROWD_CUSTOMTRIGGER_DIR environment variable for custom trigger directory
Supported DCCs
- Autodesk Maya 2020, 2022, 2023
- Autodesk 3ds Max 2020, 2022, 2023
- Foundry Katana 3.X, 4.X, 5.X
- Unreal Engine 4.27, 5.0, 5.1
- SideFx Houdini 19.0.622, 19.5.435
Supported Rendering Engines
- Arnold - Mtoa 5.2.X, 5.1.X / KtoA 4.1 / Arnold 7.1.X
- V-Ray - For Maya 5.0.22, 5.1, 5.2 / For 3ds Max 5.1
- Renderman - For Maya 24.X / For Katana 24.X
- Redshift - For Maya 3.0.46-57 / For Katana 3.0.46-57 / For 3ds Max 3.0.46-57
- USD - Standalone 0.19.11 and 0.20.02 / For Houdini 19 and 19.5 / For Katana 3.5
- 3Delight - For Katana 2.3.2 (through USD)
- Guerilla Render 2.1, 2.2, 2.3
Also supported (but must be manually installed):
- Arnold - Mtoa 5.3 / Ktoa 4.2 / Arnold 7.2
- V-Ray - For Maya 6.0X / For 3ds Max 6.0X
- Renderman - For Maya 23.X / For Katana 23.X
- Redshift - For Maya 3.5.14-16 / For Katana 3.5.14-16