Golaem Crowd 1.3.1

Improvements

  • Skeleton Motion Converter: Handles several bones with the same names but can not export it (regular behavior)
  • Skeleton Motion Converter: Uniform method to export motion (independant from the skeleton type)
  • Population Tool: Better noise for all shapes

Bug fixes

  • Skeleton Motion Converter: Now takes rotateAxis values into account
  • Skeleton Motion Converter: Now handles children joints as character skeleton root nodes
  • Skeleton Motion Converter: Fix motion preview sometimes incorrect
  • Population Tool: Fix a few bugs like the columns and rows count, the polygon shape "U problem"
  • Renderman Plugin: Fixed an incorrect shader parameter bug