Golaem Crowd 1.3.1
Improvements
-
Skeleton Motion Converter: Handles several bones with the same names but can not export it (regular behavior)
-
Skeleton Motion Converter: Uniform method to export motion (independant from the skeleton type)
-
Population Tool: Better noise for all shapes
Bug fixes
-
Skeleton Motion Converter: Now takes rotateAxis values into account
-
Skeleton Motion Converter: Now handles children joints as character skeleton root nodes
-
Skeleton Motion Converter: Fix motion preview sometimes incorrect
-
Population Tool: Fix a few bugs like the columns and rows count, the polygon shape "U problem"
-
Renderman Plugin: Fixed an incorrect shader parameter bug