Golaem Crowd 3.5.1 (2015/01/09)
Important Notice
Due to the refactoring of render proxies, render proxies created with previous version of Golaem Crowd should be deleted and re-created.
New Features
- VRay proxy now supports VRay 3.0
- Camera frustum based rendering now works with Mental Ray and V-Ray as well
- PaintTool now supports UDIM meshes
Improvements
- SyncMotion Behavior now also works with curves
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Camera frustum parameters can now be displayed in the Maya viewport
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CrowdField with different start frames can now be exported and rendered separately
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Simulation Caches, FBX & Alembic files of different CrowdField can be exported in different directories
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Alembic export also exports Shader User Attributes (and Surface Shader names)
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New ground adaptation mode (orient the pelvis orientation of the character on the surface before adapting the legs) in the AdaptGround behavior
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Removed some limitations on the roll bone edition (the list of bones to apply roll on is now the full bone chain) in the Character Maker
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Visual Feedback window allows to set the selected Entity (from its id)
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Locomotion database in not influenced anymore by the Entity size
Bug Fixes
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Fixed roll bone definition in the Character Maker
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Fixed Alembic export naming when exporting several frames
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Fixed a crash with Alembic export when exporting a mesh with no UVs
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Fixed a crash when batch exporting simulation and renderer scene files at the same time
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Fixed a crash when opening the visualFeedback in an empty scene
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Fixed a crash in undo/redo the PaintTool
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Fixed display refresh of the SyncMotion Behavior
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Fixed default motion blur value of the Renderman Studio Proxy
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Fixed the saved position of the VisualFeedback and the MotionClipPreview when docked
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Fixed EntityTypeAttributes not handled correctly with groups
Refactoring
- Frustrum based parameters have been renamed with Frustum
Supported Rendering Engines
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Mtoa 1.1.X / Arnold Core 4.2.X
- V-Ray For Maya 3.0
- Mental Ray For Maya (any version)
- 3Delight Studio Pro 11.0.57
- Renderman Studio 18.0
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Katana 1.X (Arnold only)
Also supported (but must be manually installed)
- Mtoa 1.0.X / Arnold Core 4.1.X
- V-Ray For Maya 2.4