Golaem Crowd 4.0.4 (2015/04/29)
Improvements
- Ask for save when closing a Skeleton Tab in the Character Maker
- Added controls to edit IK Normal Planes in the Character Maker viewport
- Simplify the Skeleton Mapping Checker to easily and automatically check skeleton mapping in the Character Maker
- Improved Auto Compute Skeleton Mapping process for biped skeleton
- Added configuration dialog to fine tune the Auto Compute Skeleton Mapping process
- Added Navigation Perception parameters in the Visual Feedback
Bug Fixes
- Fixed Simulation Cache Proxy losing its Character Files list
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Fixed Render Proxy losing its Character Files list when using a Simulation Cache Proxy
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Fixed RenderMan 19 plugin loading with Linux and Renderman Pro Server
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Fixed Navigation Behavior perception algorithm
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Fixed the scale of Entity's personal space radius in the Navigation Behavior
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Fixed a crash in the Cache Proxy when computing assets for Entities in the Kill List
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Fixed a crash when using the External Entity Locator
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Fixed ignored Cloth constraint because the associated rigid was not found
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Fixed Cloth not working correctly when there is a scale in the bone's hierarchy
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Fixed multi-Population Tool Locator replace particle system
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Fixed Simulation Tool Rib export (bad syntax)
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Fixed User Scripts loading at Batch Render Time
Refactoring
- Added the name of the edited node in the IK Normal Planes Window
Supported Rendering Engines
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Mtoa 1.1.X & 1.2.X / Arnold Core 4.2.X
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V-Ray For Maya 3.0
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Mental Ray For Maya (any version)
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3Delight Studio Pro 11.0.XX
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Renderman Studio 19.0
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Katana 1.X (Arnold only)
Also supported (but must be manually installed)
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Mtoa 1.0.X / Arnold Core 4.1.X
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V-Ray For Maya 2.4
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Renderman Studio 18.0