Golaem Crowd 4.1.1 (2015/07/15)

Important Notice

IMPORTANT: Notice that starting and stopping duration attributes in Motion behaviors have changed between Golaem Crowd 4.1 and 4.1.1
Use MEL function golaemCrowd41To411() to update your scene from Golaem Crowd 4.1 to 4.1.1

New Features

  • VRay for 3dsMax proxy can now display cached Entities as bounding boxes
  • VRay for 3dsMax proxy allows to control rendering parameters directly in 3dsMax
  • Renderman for Katana export tool in Renderman Studio Proxy


  • Support of Renderman Studio 19.0 for Maya 2016
  • Motion, Locomotion, SyncMotion, LookAt, IK Behaviors have now starting & stopping durations controllable with PPAttributes
  • Highlight Behavior, Trigger and MotionClips selection in the Behavior Editor Outliner

Bug Fixes

  • Fixed a crash when painting on meshes without UVs
  • Fixed a crash when a particle system has a groupId but there's not GroupEntityType defined
  • Fixed a crash when only a part of the Entities have Squash&Stretch bones in the Animation Bones display mode
  • Fixed a crash when a Force Behavior was started on an Entity that has no Physicalize Behavior
  • Fixed frozen Entities when using the Physicalize Behavior
  • Fixed inertia computation when using the Physicalize Behavior
  • Fixed wrong display of sphere bones in Physics Shape display mode
  • Fixed an issue that allowed to connect two nodes inside the same operator
  • Fixed SetBone behavior blendshape expression
  • Fixed Proxy transform combined with frustum culling
  • Fixed Mental Ray frustum fov calculation
  • Fixed VRay for 3dsMax Proxy random render issue
  • Fixed VRay for 3dsMax frustum culling
  • Fixed vrscene export of the Simulation Exporte
  • Fixed import cache format detection in the Simulation Cache Proxy


  • Removed Partio cache format option in the Simulation Exporter
  • Added a license check to the commands glmExportMotion, glmExportMotionMapping, glmPaintTool, SimulationCacheEditorExport/Importor

Supported Rendering Engines

  • Mtoa 1.1.X & 1.2.X / Arnold Core 4.2.X
  • V-Ray For Maya 3.05.04
  • V-Ray For 3ds Max 3.0
  • Mental Ray For Maya (any version)
  • 3Delight Studio Pro 11.0.XX
  • Renderman Studio 19.0
  • Katana 1.X & 2.X (Arnold only)
Also supported (but must be manually installed)
  • Mtoa 1.0.X / Arnold Core 4.1.X
  • V-Ray For Maya 2.4
  • Renderman Studio 18.0