Golaem Crowd 4.0.5 (2015/05/26)
Important Notice
From this release, Maya 2012 is not supported anymore
New Features
- UVPin terrain adaptation
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Simulation Time control in the CrowdManager node (supports Maya Time Wap)
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Simulation Export pre and post MEL/Python Callbacks
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Support of Archive Scene Maya feature (via the CrowdArchiver node)
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Support of Maya 2016
Improvements
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Global CrowdField control in the CrowdManager node
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Light Linking support in the V-Ray proxy
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Render proxies can now be created in Maya batch
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Focus on the selected Behavior in the Behavior Editor from the Visual Feedback selector
Bug Fixes
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Fixed a crash when exiting Maya after having rendered with MentalRay
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Fixed a crash when exiting Maya after having rendered with Arnold
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Fixed a crash when rendering with 3Delight
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Fixed a crash when opening a scene if the working station has no graphics card
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Fixed blendshapes assignment in Render Previz display mode
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Fixed ground adaptation on no-spine Characters
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Fixed Vector Field target refresh
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Fixed Simulation Tool Rib export (bad syntax)
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Fixed Linux silent install not properly using Maya default install location
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Fixed RPATH not properly set on rendering plugins
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Fixed Physics Shapes meshes and Shader nodes not correctly deleted when deleting the Character Maker Locator
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Fixed Simulation Cache Proxy losing its Character Files list
Supported Rendering Engines
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Mtoa 1.1.X & 1.2.X / Arnold Core 4.2.X
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V-Ray For Maya 3.0
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Mental Ray For Maya (any version)
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3Delight Studio Pro 11.0.XX
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Renderman Studio 19.0
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Katana 1.X & 2.X (Arnold only)
Also supported (but must be manually installed)
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Mtoa 1.0.X / Arnold Core 4.1.X
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V-Ray For Maya 2.4
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Renderman Studio 18.0