Golaem 7.3.4 (2020/07/28)
Improvements
- Added a Closest Entity mode in the MasterSlave Behavior
- Added a "seconds" mode in the Current Frame Trigger
- FaceTo Layer is now using a reference frame in the Layout Tool
- Character File is now displayed in the Entity Inspector
- Objects can now be assigned with PPAttributes in the AdaptPosition Behavior
Bug fixes
- Fixed a crash when using the Population Tool emitter and the Goto Behavior
- Fixed Cached Entities selection when using Maya split panel layout
- Fixed the geoFilePaths flag in glmCharacterFileTool
- Fixed terrain export when using multiple meshes
- Fixed creation of Crowd Render Proxies when added to Maya Display Layer
- Disabled USDSkel export usda (ascii) format for Maya 2020 linux because of a crash
API
- USD libraries are now prefixed to avoid dependency collisions
- Added a -updateSkeleton flag in the glmCharacterMaker command
- Added a -clothFilePaths flag in the glmCharacterFileTool command
- Added a -furFilePaths flag in the glmCharacterFileTool command
- The fbxFilePaths flag is now deprecated in glmCharacterFileTool (replaced with geoFilePaths)
Supported DCCs
- Autodesk Maya 2017, 2018, 2019, 2020
- Autodesk 3ds Max 2017, 2018, 2019, 2020
- Foundry Katana 3.X
- Unreal Engine 4.25 (4.24 on demand)
- SideFx Houdini 17.5, 18.0.348
Supported Rendering Engines
- Arnold - Mtoa 3.1, 3.2, 3.3 / KtoA 2.X
- V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
- Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
- Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55
- USD - Standalone 0.19.11 / For Houdini 18 / For Katana 3.5
- Guerilla Render 2.1, 2.2
Also supported (but must be manually installed):
- Arnold - Mtoa 4.0.1, 4.0.2 / KtoA 3.0
- V-Ray - For Maya 3.6X
- Renderman - For Maya 23.0 / For Katana 23.0
- Redshift - For Maya 2.6.14-48