Golaem Crowd 2.4.1 (2013/05/21)
New Features
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Procedural shaders for 3Delight (Switch & GetUserData)
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Speed ratio of Motion & Geometry behaviors is now dynamic.
Improvements
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Arnold procedural now works with mtoa0.23.1
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User data now works with 3Delight
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Automatic cast of vector PPattr in double PPattr in PPattr trigger (useful for triggers based on speed magnitude...)
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Positions and sizes of Golaem Crowd windows are saved in the windowPref file
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Add null ground in Physics Locator
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Add getPPAttr functions in UserScripts.mel
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Asset Manager: when all weights of a group are set to 0 no asset in the group is chosen
Bug fixes
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Fixed a wrong display of the population tool
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Fixed default ground in Physics Locator
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Fixed setPPAttributeVector Mel function in UserScripts.mel
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Fixed Goto behavior random target picker